Green Tea Leaf is one of the entry level herbs that can be gathered in Mists of Pandaria. It can basically be found all over Jade Forest. But since Jade Forest is a rather wide territory and there’s a lot of aggro here, and especially if you can’t fly in Pandaria yet, gathering here can be a pain.
In case you need Green Tea Leaf and Rain Poppy, here’s a short guide on how to gather these herbs, at Pandaria entry level.
Minimum level 85;
Herbalism: minimum 500 skill;
Epic Ground Mount (minimum);
The Gatherer Addon (optional).
Where to go:
Teleport to Pandaria and fly to Emperor’s Omen or Dawn’s Blossom in the Jade Forest.
What to do:
Your main objective as a herbalist is to gather all the herbs you see in the area between the river at the Woods of the Lost to the north, and the Arboretum to the south (see map). The herbs that you should be looking for are Green Tea Leaf and Rain Poppy.
Jade Forest Herbalism Map
Although the whole Jade Forest isn’t a quite accessible zone, this area is not bad for entry level herbalism. You won’t have too much trouble roaming back and forth from the Woods of the Lost to the Arboretum, gathering herbs. Also, the mobs here are quite easy to take on, and they don’t wander in packs.
Loot: Jade Forest Herbs Loot
After 1 hour of herb gathering in this area of the Jade Forest, playing a level 85 Druid, I’ve ended up with the following herbs:
Green Tea Leaf x 436 = 35g/stack = 763g
Rain Poppy x 103 = 40/stack = 206g
Total: 969 after one hour of gathering.
Since the herbs are plentiful in Pandaria, in almost any zone, their prices, especially on populated servers, can go really low, especially in weekends. That’s why if you’re gathering basically any Pandaria herbs, it’s best to sell them by the middle of the week, because the AH prices tend to rise by this time.
Golden Lotus can also be found in Jade Forest, in this area, however I haven’t found any during this herb gathering session. This herb is really rare, and the price for one is usually 70-80g. So, if you find a few you’ll raise the value of your gathered herbs by 20-30%.
This is not a bad place to gather all the herbs you need to maximize your Inscriptions or Alchemy quickly, as you begin with the Pandaria zones. With the herbs gathered within an hour you can easily get at least 50 points in these two crafts.
If you have the Inscriptions profession, it can get very boring to mill 20-30 stacks of herbs. Therefore, here’s a macro that can simplify your milling:
/use Green Tea Leaf
/use Rain Poppy
Of course, you can add to the list any other herb that you have in your inventory and you want to mill.
By milling Green Tea Leaves and Rain Poppies you will obtain Shadow Pigments and Misty Pigments (the pigments specific to Pandaria). Also, you might want to check the prices of these pigments or the inks obtained from them, before selling the herbs. Sometimes the price for pigments or inks are much higher than the prices of the herbs used to obtain them, so by selling pigments or inks you’ll make more profit.
For each crafting profession in WoW there are at least a few valuable recipes worth farming or investing in. Not all the players are aware of them though, and many of the players aware of their existance, don’t bother acquiring them.
Two recipes of this sort are the Schematic: Craftsman’s Monocle and Plans: Felsteel Longblade. So, here are two short guides on how to farm them, in case you don’t want to buy them from the Auction House.
Schematic: Craftsman’s Monocle
First of all, this recipe costs maximum 1,500g, and the monocle sells for 1,000-1,500g. So, the recipe it’s worth buying. But, in case you can’t find it in AH, the best way to farm it, is to run Gnomeregan, and kill the final boss – Mekgineer Thermaplugg – until it drops this recipe. Even though this recipe is a world drop, it appears that this boss has a higher chance to drop it.
To get to Gnomeregan, Alliance players should teleport to Ironforge, and from there go West into Gnomeregan, at (31,36). If you play Horde, you will find a portal to this instance, at Grom’gol Base Camp (37,51), in Northern Stranglethorn. For easy farming here, you’ll need a 55+ character.
Once inside the instance, go all the way down to Tinker’s Court, defeat the boss, leave the instance, reset, and repeat. Here’s a map with your route inside Gnomeregan, down to the final boss and out.
Gnomeregan Thermaplugg Run Route
Now, for me this Engineering recipe dropped after 42 runs. Even though one boss run, playing a Rogue with Burst of Speed, takes about 4 minutes, 42 runs it’s still a lot of time spent. That’s why it’s worth to pay for it, rather than to farm it. However, you may still get lucky and obtain it after only a couple of runs. Also, this boss drops other Engineering schematics for pets, such as Schematic: Pet Bombling, or Schematic: Mechanical Squirrel.
Plans: Felsteel Longblade
These Blacksmithing plans are world drop, and can be obtained basically from any mob in Outland. That’s why the recipe is rare. However, for higher drop chances, and for higher concentrations of mobs, it’s a good idea to farm it inside Black Temple, or inside the instances at Auchindoun. Mine dropped from Cabal orc, in Grandmaster Vorpil room, inside the Shadow Labyrinth. I can’t tell exactly which mob was it because I area-looted a huge pack of them and I just saw the recipe among the other stuff looted. For easy farming in Black Temple, you’ll need a 90+ character.
Of course, the recipe is BoP, but since it’s quite a rare sight on most servers, it’s price is typically 20,000-30,000g. So, you might as well sell it, if you find it, or learn it on your blacksmith, for profits. Felsteel Longblade makes quite a good-looking piece of transmog, and it sells for 4-5,000g, depending on server.
Although most reliable online sources say both these recipes are world drop, and can drop for a character that doesn’t have the corresponding profession, I personally am not 100% sure about this. For me, the Schematic: Craftsman’s Monocle dropped on my Rogue-Engineer, and the Plans: Felsteel Longblade dropped on my Warrior-Blacksmith. Therefore, I think it’s a good idea to farm each one of them with a character with the apposite profession, just to be sure. Also, chances to get it might be higher.
Firaxis have released plethora of XCOM 2 images at Games, showing some of the in-base activities from the game like research options and soldier customisation.
There’s a look at things like the early part of the levelling tree for Specialist soldiers (who can apparently either opt for Battle Medic or Combat Hacker abilities,) and expansion opportunities like making contact with local resistance forces.
It also seems that Dr. Vahlen is either missing or has been given the push in XCOM 2 (perhaps due to her slightly alarming eagerness for live test subjects in the prior game,) replaced with a new research scientist.
Have a browse around the gallery below for the latest images. XCOM 2 will be released in November.
One of Paradox’s upcoming announcements (they have a Fan Gathering stream scheduled for 20.30 CEST on 6 August) has been accidentally leaked ahead of time by Steam.
Now removed, the splash page for Stellaris “an evolution of the grand strategy genre with space exploration at its core” briefly appeared on Valve’s storefront. It was caught by a number of people, including this poster on the Paradox forums.
Images from the Stellaris page were saved too, and can be seen below.
It appears to be Paradox’s take on a 4X game, but with many of their trademark ‘grand strategy’ touches. You can see the traditional ‘pause time’ button (familiar from games like Crusader Kings 2 and Europa Universalis IV) in the upper right on one or two shots.
How much else this game shares with titles like those is obviously not yet known, but the fact that the Steam blurb describes it as ‘grand strategy’ rather than 4X is very interesting. I’ll have my fingers crossed for a space strategy game that actually puts a bit more stock in political intrigue than yet another ship customisation yard.
By the looks of some of the other shots, there will be some degree of space combat involved. Whether that’s real time or not, and how much control the player has over it, remains to be seen.
More details will no doubt be divulged at Paradox’s official Stellaris reveal on 6 August.